< -Previous Page -- Next Page- >

Step-8-Uv Snap and Texturing

Next I want to introduce you to some Texturing. so we will use those flat states and snap the uvs onto the geometry. and then morph back for Texturing. ( people usually use photoshop to aid them with the wireframe..and pasting it into PS to put that together into a map. and then snap to geometry in their own app. but I want to keep this strictly focused around Mirai. )

Preparation

Ready

< -Previous Page -- Next Page- >